The Peer 2 Peer University, more commonly known now as P2PU by a growing community of self-learners, educators, journalists, and web developers, launches its third round of courses today, opening sign-ups for “courses dealing in subject areas ranging from Collaborative Lesson Planning to Manifestations of Human Trafficking.”
P2PU is simultaneously launching its School of Webcraft, which is a collaboration with the Mozilla Foundation and “is a powerful new way to learn open, standards based web development in a collaborative environment. School of Webcraft courses include Beginning Python Webservices and HTML5.”
In addition, Creative Commons Counsel Lila Bailey is co-facilitating the Copyright for Educators course this round, which will focus on United States law. The course is “for educators who want to learn about copyright, open content material and licensing” and “is taught around practical case studies faced by teachers when using copyright material in their day to day teaching and educational instruction.” For more information, see the course page.
Sign-ups for all other courses are available at http://p2pu.org/course/list. The deadline to sign up is September 8, and courses will run until October 27th. All courses are free to take and openly licensed under CC BY-SA. For more information, see the full announcement, but stay tuned for more courses!No Comments »
For those of you who missed CC Salon NYC: Opening Education, we uploaded live recordings of the event to the CC blip.tv channel a while back. The video recording is split up into three parts in-line with the three sessions to make it easier for you to pick and choose what to watch:
- Flat World Knowledge (as mentioned earlier today),
- Peer 2 Peer University (P2PU),
- and a dynamic panel of K-12 technologists and educators (my personal favorite from the event).
When it comes to copyright, our youth are too often bombarded with extremes. The entertainment industry giants propagate a skewed perspective by launching anti-copying educational programs, leaving out much of the balanced information necessary to cultivating user’s awareness about her real rights to a resource. This results in students thinking that they can react in only one of two ways: by breaking the law in the face of overbearing restrictions, or by doing absolutely nothing at all with copyrighted works, effectively stifling the learning that comes of creatively engaging with them.
The Electronic Frontier Foundation recognized this problem and went to work on a copyright curriculum that would not only be fair and balanced in perspective, but comprehensive in its scope by encouraging discussion and self-education. From the press release,
“Kids are bombarded with messages that using new technology is illegal… Instead of approaching the issues from a position of fear, Teaching Copyright encourages inquiry and greater understanding. This is a balanced curriculum, asking students to think about their role in the online world and to make informed choices about their behavior.”
ccLearn has taken a look at Teaching Copyright and we commend it. The curriculum is created and vetted by lawyers and promotes a balanced teaching perspective, clearing up much of the misinformation that is current industry propaganda. Like EFF Staff Attorney Corynne McSherry says, “Today’s tech-savvy teens will grow into the artists and innovators of tomorrow.” We need to help them “understand their digital rights and responsibilities in order to create, critique, and comment on their culture. This curriculum fills an educational void, introducing critical questions of digital citizenship into the classroom without misinformation that scares kids from expressing themselves in the modern world.”
The entire curriculum and accompanying resources on the Teaching Copyright website are licensed CC BY, which appropriately encourages students, teachers, and anyone else to adapt it to various educational needs and contexts.2 Comments »
In this age of information overload, traditional teaching methods and roles are fast becoming extinct. Students have access to most of the relevant information in their teachers’ heads and more, but this doesn’t mean students know how to organize and interpret this information in a meaningful way.
George Siemens and Peter Tittenberger have developed a handbook for educators who want to use technologies to aid (both teachers and learners) in the learning process. The Handbook of Emerging Technologies for Learning explores “[how education is] to fulfill its societal role of clarifying confusion when tools of control over information creation and dissemination rest in the hands of learners…” The issue is “information abundance” and the handbook is designed to be a resource for educators who want to face these issues head-on.3 Comments »
Today, the Center for Social Media at AU released a Code of Best Practices in Fair Use for Media Literacy in Education—a guide for educators and students to the use of copyrighted materials in the classroom. This guide is aimed at clearing up many of the urban myths surrounding copyright, as many educators mistakenly believe that the use of copyrighted photographs in the classroom is illegal, when in fact, fair use allows such uses without teachers even having to obtain permissions.
From last week’s press release,
“A variety of content and media is now available online, but fear and misinformation have kept teachers and students from using this valuable material, including portions of films, TV coverage, photos, songs, articles, and audio, in the classroom.
Now, thanks to a coordinated effort by the media literacy community, supported by experts at American University and Temple University, teachers and students have a step-by-step guide that simplifies the legalities of using copyrighted materials in an academic setting…
The Code of Best Practices in Fair Use for Media Literacy Education outlines five principles, each with limitations:
Educators can, under some circumstances:
1. Make copies of newspaper articles, TV shows, and other copyrighted works, and use them and keep them for educational use.
2. Create curriculum materials and scholarship with copyrighted materials embedded.
3. Share, sell and distribute curriculum materials with copyrighted materials embedded.
Learners can, under some circumstances:
4. Use copyrighted works in creating new material
5. Distribute their works digitally if they meet the transformativeness standard.”
A great video accompanies the guide, if you want a quick and entertaining primer on the issues the code addresses.
This project was funded by one of our own long-term supporters, the John D. and Catherine T. MacArthur Foundation.2 Comments »
The Center for Open and Sustainable Learning (COSL) has been hosting an OER Handbook on WikiEducator for a while now, inviting others to contribute and edit various elements of the book. Now they’ve finally published the first printable version of one of their mini-handbooks: OER Handbook for Educators 1.0.
The actual handbook isn’t so mini—though it weighs nothing at all in the virtual world, the printed version is a hefty 269+ pages. But you don’t have to print it out; you can access it in various forms for free on the web: as it currently exists on WikiEducator or as black and white or full color pdf’s on Lulu.com.
The OER Handbook for Educators is the collaborative result of various contributors, ultimately authored by Seth Gurell and edited by David Wiley. Its aim is to serve as an introductory guide to educators on open educational resources: how to “find, use, develop and share OER to enhance their effectiveness online and in the classroom.” The handbook is an especial eye-opener for those new to the world of open education. However, it is also useful for more seasoned OER creators and users, grappling with such topics as “The Copyright Paradox”—because we all know that copyright is no simple matter.
The handbook itself is licensed CC BY-SA, so go check it out! If your connection is slow, don’t worry: the black and white graphics are just as stunning as their full color counterparts.No Comments »