U Can’t Lurn Imaginashun
The Creative Commons’ sponsored music community, ccMixter, has had a busy week.
DJ Vadim, featured and interviewed last week, put out a Call for Remixes for his new album U Can’t Lurn Imaginashun and the remixes are the community has responded in kind and some amazing remixes are starting to come in.
ccMixter is now offering the CC0 (CC Zero) waiver for sample uploads. (CC0 FAQ) With this waiver, musicians who upload samples of their work in the form of solo instruments (often looped for easy re-use) are indicating their willingness to participate in the vast public domain (like the World Wide Web itself). The CC0 license carries with it the most freedoms possible, or put another way, the least “friction around your work,” meaning, it’s the most accessible form of sharing available. James Boyle’s The Public Domain (mentioned here many times before) remains the best resource around for getting to understand the importance of a public commons, especially in terms of our culture and creativity itself.
It only took a few minutes for the waiver to be enabled on ccMixter for veteran member spinmeister to upload all the samples to an original composition under the CC0 waiver. “I personally like the idea of a world,” he explained, “where a portion (not all) of good stuff is gifted. I also think it’s pretty cool when people who have received gifts are making gifts to someone else as their ‘response’.” Read the rest of spin’s explanation in the forum thread announcing the arrival of CC0 at ccMixter.
ccHost 5.1 Release Candidate
ccHost is the open source project that powers ccMixter and is currently going through a release candidate phase for the it’s 5.1 version. The previous major version, 4.0, was the winner of the Linux Journal’s LinuxWorld Expo Product Excellence Award for Best Open Source Solution and has been very popular as a remix-aware, web management system for liberally licensed content. Last year saw the release of a major upgrade (5.0) while this 5.1 update marks a full year of real-world usage, making it one of the most stable releases of ccHost ever, with 100s of bug fixes on top of the 60+ feature enhancements leading up to this RC release. Those enhancements include many that ccHost sites have long been asking for, including support for OpenID log in and registration. This release boasts extensive admin control of licensing options, built-in special handling for CC0 waivers and support for Creative Commons’ latest license tools like RDFa scraping. For the more visually oriented, 5.1 comes with a new skin that mirrors the 2009 clean, simplified look and feel of the mother ship CC site. (See the release notes and changelog for the gory details.)
To all the ccHost-enabled site administrators and developers holding off upgrading from 4.x to 5.x, this is the stability release you’ve been waiting for. Please download the RC and send us feedback on what you find.
ccMixter Music Podcasts
In a forum posting from June 17, 2008, MC Jack in the Box, our resident double-agent from the very cool RemixFight (a forerunner and model for ccMixter) mentioned nonchalantly that he might have come up with “a cool way to build buzz for the playlists if people can record their own radio shows featuring ccMixter uploads. … I’d create a themed show, with me adding a few ‘hidden’ voiceovers to the show. Hell, I might even do a weekly ‘best of ccMixter’ kind of show if that could happen.”
Thus began the “Cool Music Show“, a weekly feature that quickly became the most popular way to discover new music on ccMixter. Every Friday, like clockwork, he curates upwards of 45 minutes of the best uploads from the previous seven days on the site. Last week, MC Jack posted episode #50 (!) to raves, kudos and much hazaa from a grateful ccMixter nation.
We decided to use the occasion of the 50th show to launch the new ccMixter Music Podcast. Using the ccMixter playlist as a basis, we developed the tools to create a single, seamless MP3 and post it to the archive.org.
To subscribe to the show, just drag this link to your podcast-aware music player (e.g. iTunes, Amarok, etc.).
We seeded the podcast with the last 7 Cool Music shows, but as explained in the announcement thread, we want other community members to contribute their own shows. So, if you have curating and MC skills you’d like to share, we invite you to submit a ccMixter music show of your very own! Instructions for how to do make and submit a show is here.Comments Off
Having played over 1600 gigs in over 60 countries, DJ Vadim is no stranger to the concept of ‘fan interaction’. Beyond his live shows, Vadim pushes experiments with interaction further, having held a remix contest at ccMixter a little under two years ago to promote his album The Sound Catcher. The contest was a great success, and as a result Vadim, active as both a DJ and producer, is back at ccMixter doing the same thing with his latest album U Can’t Lurn Imaginashun.
The contest is in full swing, with winners receiving inclusion in Imaginashun – Power to the people, an album filled “with remixes from pro’s and bedroom producers from around the world” slated for release this autumn. We caught up with DJ Vadim to learn a bit more about his creative process and how he views the changing nature of interaction and communication in music. Read on to see what he had to say.
DJ Vadim supporting Mos Def at The Islington Academy, James Bradley
Can you give our readers some background on yourself as an artist? You’ve worked with a wide variety of musicians, from The Pharcyde to Kraftwerk, and released countless albums, singles, and remixes. Your career is long in scope and prolific in production but perhaps you are able to distill it all into a manageable chunk.
I started my music journey in the late 80’s, first with DJing, and in 1992 I started getting involved with production. It was very simple back then, just an Atari and a sampler. There weren’t the possibilities people have now. In ’94 , I set up my own label and the rest is history.
Have technological shifts changed how you approach music production? What kind of production tools do you do use?
Yes. I have so many more possibilities now that didn’t exist 15 years ago. I have so much more equipment, software, and toys for creating music now that didn’t exist or was not affordable. It is a bit like riding a push bike and going on a top of the range Yamaha super bike – they both get you to where your going but you have so much more options with the super bike, right?
I use Cubase, an MPC, my Apple computer and Ableton Live.
The environment leading up to your new album U Can’t Lurn Imaginashun was one of personal turmoil and growth. What was the process you went through on the way to releasing this album? How did the aesthetic of the album come into fruition as a result?
Well, when you go through turmoil and tragedy you can come out of it either being overwhelmed, pensive, and quite depressed or come out fighting and positive. I did the later. I felt that if cancer couldn’t hold me back, nothing would. It was hard – personal turmoil with my family, personal relationships and my own health. It was like being stripped back to nothing. But now I feel good about life and that is the most important.
What is your motivation behind the U Can’t Lurn Imaginashun remix contest? You’ve already done one successful contest on ccMixter – what was your experience like previously?
Well I think one of the most important things with releasing music is communication. Nowadays, that means participation and that is what ccMixter offers. It is a combination of the two, letting fans and music people participate and communicate together, with you, with me and create new music and ideas. This sort of interaction wasn’t possible 10 years ago.
Music is about communication. Without it you either have a huge MTV campaign or you get lucky – the music that people like is one that communicates with them, music that they (the fans) feel part of.
Both remix contests are using CC-licenses as their mechanism to enable this kind of reuse. As an artist who uses sampling as one of their core techniques, how do you view this sort of licensing? What are the major differences to you between working with live musicians and sampling material?
I think its a great marketing and promotional tool plus it is fun for the fans and producers. In regards to sampling and live musicians, you have more opportunities with live musicians because you can break any piece of music down to its basic elements – bass keys, drums etc. and hence be able to manipulate and control what you do much more
Is there anything else you’d like our readers to know? Any plans for the future?
U Can’t Lurn Imaginashun Artwork, SMALL Studio