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Attention game designers: Public Domain Jam!

Elliot Harmon, May 16th, 2014

If you’re a videogame designer and you have nothing to do over the next week (or if making cool games is more fun than your day job), why not spend the week developing a public domain game?

The idea of The Public Domain Jam is to encourage developers to create games based on public domain assets and stories, and optionally give the games themselves back to the public domain via the CC0 waiver. The game trailer encourages designers to think about the amazing wealth of public domain source material: maybe in the next week, Ovid’s Metamorphoses will dethrone zombies as the most important source of game design inspiration in the public domain.

The contest is being organized by game developer Gritfish, and fellow game developer Nick Liow is sponsoring a $1000 prize for the best CC0 game.

If you recognize Nick’s name, it might be because I interviewed him last year about his Open Game Art Bundle. Since then, he’s released his own crowdfunded CC0 game, Nothing to Hide.

Hurry! The Public Domain Jam ends May 24.

Update (June 9): The judges have selected the best CC0 game, Paper Jekyll. It’s a really interesting take on Dr. Jekyll and Mr. Hyde. Check it out! Congratulations to everyone who built a game.

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