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Tag: CC0 Public Domain Dedication

Getty Museum releases 88K+ images of artworks with CC0

Open Heritage
Close up of vivid orange flowers and blue irises growing above red-ochre soil. Irises, 1889” by Vincent van Gogh, The J. Paul Getty Museum is dedicated to the public domain by CC0.

The J. Paul Getty Museum just released more than 88 thousand works under Creative Commons Zero (CCØ), putting the digital images of items from its impressive collection squarely and unequivocally into the public domain. This is in line with our advocacy efforts at Creative Commons (CC): digital reproductions of public domain material must remain in the public domain. In other words, no new copyright should arise over the creation of a digitized “twin.”

Open Minds Podcast: Damien Riehl & Noah Rubin of All The Music

About CC
Cartoonish illustration of a human hand holding a torch with a lightbulb radiating yellow light next to the words Open Minds above a #20CC icon and Creative Commons wordmark, all on a faded purplish-blue sky with white clouds.

Hello Creative Commoners! We are back with a brand new episode of CC’s Open Minds … from Creative Commons podcast. In this episode, we sat down with programmer, musician, and copyright attorney, Damien Riehl, and fellow musician and programmer, Noah Rubin—the creators of the All The Music project. Frustrated by accidental copyright infringement lawsuits stifling…

Attention game designers: Public Domain Jam!

Uncategorized

If you’re a videogame designer and you have nothing to do over the next week (or if making cool games is more fun than your day job), why not spend the week developing a public domain game? The idea of The Public Domain Jam is to encourage developers to create games based on public domain…

Commonly: Refreshing the Public Domain

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Last week, indie videogame designer Nick Liow launched the Open Game Art Bundle. It’s a simple idea: independent videogame designers contribute game assets – animations, soundtracks, character designs – and customers can pay any price they want to access them. Nick describes it as a sort of cross between Kickstarter and Humble Bundle, and like…