U.S. Department of Education Open Licensing Rule Now in Effect
The U.S. Department of Education’s new open licensing rule has gone into effect. Starting in FY 2018, education resources created with Department of Education discretionary competitive grants ($4.2 billion in FY 2016) must be openly licensed and shared with the public. Creative Commons (CC) congratulates the U.S. Department of Education for ensuring the public has access to the education resources it funds.
This announcement comes after years of work by Department of Education staff, multiple civil society organizations, and individual open education leaders.
CC’s involvement began in October 2015, when we joined the Department in calling for a new rule to require publicly funded education resources be openly licensed by default. A few months later, CC and other open education leaders submitted comments supporting the proposed rule. When the implementation of the rule was delayed, a coalition of open education organizations submitted additional comments in support of implementing the change.
This new Department of Education open licensing rule follows the example set by the Department of Labor agency-wide CC BY open licensing policy, the Department of State’s open licensing playbook for federal agencies, and multiple other open education licensing policies from around the world. While the rule does not specify the use of a CC license by name, it provides guidance on what attributes the open license needs to contain (see below).
Grantees must openly license to the public any grant deliverable that is created wholly or in part with Department competitive grant funds.
Grantees must grant to the public a worldwide, non-exclusive, royalty-free, perpetual, and irrevocable license to access, reproduce, prepare derivative works, publicly perform, publicly display, and distribute the copyrightable work provided that attribution is given to the copyright holder.
The open license also must contain a symbol or device that readily communicates to users the permissions granted concerning the use of the copyrightable work; machine-readable code for digital resources; readily accessed legal terms; and the statement of attribution.
Grantees may select any open licenses that comply with the requirements of this section, including, at the grantee’s discretion, a license that limits use to noncommercial purposes.
A grantee that is awarded competitive grant funds must have a plan to disseminate the openly licensed copyrightable works created with grant funds.
The rule does not apply to:
funding for general operating expenses;
support to individuals (e.g., scholarships, fellowships);
grant deliverables that are jointly funded by the Department and another Federal agency if the other Federal agency does not require open licensing;
copyrightable works not created with Department grant funds;
peer-reviewed scholarly publications funded by the Department;
grantees under the Ready To Learn Television Program; or
a grantee that has received an exception from the Secretary of Education.
We celebrate this step forward and look forward to helping the Department implement this commitment to openness!
Open Licensing and Open Education Licensing Policy
The new book Open: The Philosophy and Practices that are Revolutionizing Education and Science, edited by Rajiv Jhangiani and Robert Biswas-Diener, features the work of open advocates around the world, including Cable Green, Director of Open Education at Creative Commons. This excerpt from his chapter, “Open Licensing and Open Education Licensing Policy,” provides a summary of open licensing for education, as well as delves into the philosophical and technical underpinnings of his work in “open.”
Read and download the entire book via Ubiquity Press and follow Cable on Twitter @cgreen.
Open Licensing
Long before the internet was conceived, copyright law regulated the very activities the internet, cheap disc space and cloud computing make essentially free (copying, storing, and distributing). Consequently, the internet was born at a severe disadvantage, as preexisting copyright laws discouraged the public from realizing the full potential of the network.
Since the invention of the internet, copyright law has been ‘strengthened’ to further restrict the public’s legal rights to copy and share on the internet. For example, in 2012 the US Supreme Court on upheld the US Congress’s right to extend copyright protection to millions of books, films, and musical compositions by foreign artists that once were free for public use. Lawrence Golan, a University of Denver music professor and conductor who challenged the law on behalf of fellow conductors, academics and film historians said ‘they could no long afford to play such works as Sergei Prokofiev’s “Peter and the Wolf,” which once was in the public domain but received copyright protection that significantly increased its cost.’
While existing laws, old business models, and education content procurement practices make it difficult for teachers and learners to leverage the full power of the internet to access high-quality, affordable learning materials, OER can be freely retained (keep a copy), reused (use as is), revised (adapt, adjust, modify), remixed (mashup different content to create something new), and redistributed (share copies with others) without breaking copyright law. OER allow the full technical power of the internet to be brought to bear on education. OER allow exactly what the internet enables: free sharing of educational resources with the world.
What makes this legal sharing possible? Open licenses. The importance of open licensing in OER is simple. The key distinguishing characteristic of OER is its intellectual property license and the legal permissions the license grants the public to use, modify, and share it. If an educational resource is not clearly marked as being in the public domain or having an open license, it is not an OER. Some educators think sharing their digital resources online, for free, makes their content OER — it does not. Though it is OER if they go the extra step and add an open license to their work.
The most common way to openly license copyrighted education materials — making them OER − is to add a Creative Commons license to the educational resource. CC licenses are standardized, free-to-use, open copyright licenses that have already been applied to more than 1.2 billion copyrighted works across 9 million websites.
Collectively, CC licensed works constitute a class of educational works that are explicitly meant to be legally shared and reused with few restrictions. David Bollier writes:
‘Like free software, the CC licenses paradoxically rely upon copyright law to legally protect the commons. The licenses use the rights of ownership granted by copyright law not to exclude others, but to invite them to share. The licenses recognize authors’ interests in owning and controlling their work — but they also recognize that new creativity owes many social and intergenerational debts. Creativity is not something that emanates solely from the mind of the “romantic author,” as copyright mythology has it; it also derives from artistic communities and previous generations of authors and artists. The CC licenses provide a legal means to allow works to circulate so that people can create something new. Share, reuse, and remix, legally, as Creative Commons puts it.’
While custom copyright licenses can be developed to facilitate the development and use of OER, it may be easier to apply free-to-use, global standardized licenses developed specifically for that purpose, such as those developed by Creative Commons.
Fig. 1: Annual Growth of CC licensed works.
Open Education Licensing Policy
This section explores how public policymakers can leverage open licensing policies, and by extension OER, as a solution to high textbook costs, out-of-date educational resources and disappearing access to expensive, DRM protected e-books. Education policy is about solving education problems for the public. If one of the roles of government is to ensure all of its citizens have access to effective, high-quality educational resources, then governments ought to employ current, proven legal, technical, and policy tools to ensure the most efficient and impactful use of public education funding.
Open education policies are laws, rules, and courses of action that facilitate the creation, use or improvement of OER. While this chapter only deals with open education licensing policies, there has also been significant open education resource-based (allocate resources directly to support OER), inducement (call for or incentivize actions to support OER), and framework (create pathways or remove barriers for action to support OER) open education policy work.
Open education licensing policies insert open licensing requirements into existing funding systems (e.g., grants, contracts, or other agreements) that create educational resources, thereby making the content OER, and shifting the default on publicly funded educational resources from ‘closed’ to ‘open.’ This is a particularly strong education policy argument: if the public pays for education resources, the public should have the right to access and use those resources at no additional cost and with the full spectrum of legal rights necessary to engage in 5R activities.
My friend David Wiley likes to say ‘if you buy one, you should get one.’ David, like most of us, believes that when you buy something, you should actually get the thing you paid for. Provincial/state and national governments frequently fund the development of education and research resources through grants funded with taxpayer dollars. In other words, when a government gives a grant to a university to produce a water security degree program, you and I have already paid for it. Unfortunately, it is almost always the case that these publicly funded educational resources are commercialized in such a way that access is restricted to those who are willing to pay for them a second time. Why should we be required to pay a second time for the thing we’ve already paid for?
Governments and other funding entities that wish to maximize the impacts of their education investments are moving toward open education licensing policies. National, provincial/state governments, and education systems all play a critical role in setting policies that drive education investments and have an interest in ensuring that public funding of education makes a meaningful, cost-effective contribution to socioeconomic development. Given this role, these policy-making entities are ideally positioned to require recipients of public funding to produce educational resources under an open license.
Let us be specific. Governments, foundations, and education systems/institutions can and should implement open education licensing policies by requiring open licenses on the educational resources produced with their funding. Strong open licensing policies make open licensing mandatory and apply a clear definition for open license, ideally using the Creative Commons Attribution (CC BY) license that grants full reuse rights provided the original author is attributed. The good news is open education policies are happening! In June 2012, UNESCO convened a World OER Congress and released a 2012 Paris OER Declaration, which included a call for governments to ‘encourage the open licensing of educational materials produced with public funds.’ UNESCO will be convening a second World OER Congress in Slovenia in 2017 to establish a ‘normative instrument on OER.’ OECD recently released its 2015 report: ‘Open Educational Resources: A Catalyst for Innovation’ provides policy options to governments such as: ‘Regulate that all publicly funded materials should be OER by default. Alternatively, the regulation could state that new educational resources should be based on existing OER, where possible (“reuse first” principle).’
As governments and foundations move to require the products of their grants and/or contracts be openly licensed, the implementation stage of these policies critical; open licensing policies should have systems in place to ensure that grantees comply with the policy, properly apply an open license to their work, and share an editable, accessible version of the OER in a public OER repository.
A good example of an open education licensing policy done well is the US Department of Labor’s 2010 Trade Adjustment Assistance Community College and Career Training Grant Program (TAACCCT) which committed US$2 billion in federal grant funding over four years to ‘expand and improve their ability to deliver education and career training programs’ (p.1). The intellectual property section of the grant program description requires that all educational materials created with grant funding be licensed under the Creative Commons Attribution (CC BY) license, and the Department required its grantees to deposit editable copies of the CC BY OER into skillscommons.org — a public open education repository.
A number of other nations, provinces and states have also adopted or announced open education policies relating to the creation, review, remix and/or adoption of OER. The Open Policy Registry lists over 130 national, state, province, and institutional policies relating to OER, including policies like a national open licensing framework and a policy explicitly permitting public school teachers to share materials they create in the course of their employment under a CC license.
New open policy projects like the Open Policy Network and the Institute for Open Leadership are well positioned to foster the creation, adoption, and implementation of open policies and practices that advance the public good by supporting open policy advocates, organizations, and policy makers, connecting open policy opportunities with assistance, and sharing open policy information. Because the bulk of education and research funding comes from taxpayer dollars, it is essential to create, adopt and implement open education licensing policies. The traditional model of academic research publishing borders on scandalous. Every year, hundreds of billions in research and data are funded by the public through government grants, and then acquired at no cost by publishers who do not compensate a single author or peer reviewer, acquire all copyright rights, and then sell access to the publicly funded research back to the University and Colleges. In the US, the combined value of government, non-profit, and university-funded research in 2013 was over US$158 billion — about a third of all the R&D in the United States that year.
As governments move to require open licensing policies, hundreds of billions of dollars of education and research resources will be freely and legally available to the public that paid for them. Every taxpayer − in every country − has a reasonable expectation of access to educational materials and research products whose creation tax dollars supported.
Dozens of organizations call on European Parliament to redouble efforts for progressive copyright changes
But one member of the EPP wants to weaponize the worst parts of the copyright plan
This week, Creative Commons and over 60 organisations sent an open letter urging European lawmakers to “put the copyright reform back on the right track”. The letter criticizes the Commission’s lackluster proposal for a Directive on Copyright in the Digital Single Market, and calls on the Parliament and Council to spearhead crucial changes that promote creativity and business opportunities, enable research and education, and protect user rights in the digital market. From the letter:
The lawfulness of everyday activities depends on being able to count on a clear legal framework allowing companies to do business across the EU, individuals to access and use cultural goods, researchers to collaborate across borders using the latest technologies, and creators to be remunerated and contribute to Europe’s rich cultural heritage. This clear legal framework implies that the limitation of intermediaries’ liability must be upheld in EU law.
The letter highlights two aspects of the Commission’s proposal that are wholly detrimental to creativity and access to information in the EU. First, it calls for the removal of the new right that would permit press publishers to extract fees from search engines for incorporating short snippets of—or even linking to—their content (Article 11). This would undermine the intention of authors who wish to share without additional strings attached, including Creative Commons licenses. Second, it urges lawmakers to delete the provision that would require Internet platforms to proactively monitor user uploaded content in order to identify and remove copyright infringing content (Article 13).
The letter was signed by stakeholders representing publishers, journalists, libraries, scientific and research institutions, consumers, digital rights groups, technology businesses, educational institutions and creator representatives.
While these organisations have been advocating for positive changes to support the public interest and fair rules for creators, a faction of the European Parliament is proposing alternative amendments to the Commission’s plan that would not only retain the harmful ancillary copyright and upload filtering mechanisms, but make them much, much worse.
Days after we sent our open letter, we learned that MEP Pascal Arimont of the European People’s Party (EPP) is promoting “compromise amendments” that could be introduced in the Committee on the Internal Market and Consumer Protection. The changes would further extend the ancillary copyright to last for 50 years (instead of the originally-planned 20), and would also apply to offline uses (original proposal only covered digital). Perhaps most strikingly, his “compromise” would grant protection to academic publications (specifically left out in the Commission’s plan). This would mean that users of scientific and scholarly journal articles would be forced to ask permission or pay fees for including short snippets of a research paper in another publication. This type of arrangement is completely antithetical to longstanding norms in scientific research and scholarly communications.
Regarding upload filtering, the proposed changes would remove the liability protections granted to online platforms if that services does anything above and beyond simply displaying user-uploaded content. This would mean that platforms would be forced to heavily filter content, or acquire licenses to protect themselves against the copyright infringement liability passed on by its users.
The vote in the Internal Market Committee is scheduled for 9 June (next week!). If you’re in the EU, now is the time to act. Tell your MEP to say no to these false compromises. Contact an MEP from your country who sits on the IMCO Committee and tell them you expect them to support MEP Stihler’s compromise amendments on the copyright file. A phone call takes no more than a few minutes and can prove very effective. Internet rights NGO Bits of Freedom has created a handy tool that allows you to call MEPs for free.
CC is more Awesome than ever
CC’s community consists of hundreds of individuals and organisations doing awesome stuff worldwide – from spreading the word about licensing to offering specific advice for creators and users, showcasing all aspects of open culture, and influencing policy makers around to globe to encourage them to adopt more open policies.
When we set up the Awesome Fund last year, we wanted to provide microfunding for this wide variety of activities. In the end, we received almost 40 applications – you can find the full overview of all projects we funded on our Wiki. Some projects haven’t finished yet, so this page will be regularly updated. On social media, look for #CCisAwesome for updates on ongoing projects.
CC Francocar workshop
The projects were diverse and exciting, with a number of teams using the funds to strengthen their own team or connect with others. Some highlights:
Having now left my position as Regional Coordinator for Europe, it is with great pride and joy I look back on the Awesome Fund projects. The amount and quality of applications, and the brilliant display of creativity and dedication that they showcase have been truly inspiring. The Creative Commons community is alive and kicking – and ready for the next phase with the ongoing network reform process.
Independent cinema for Brazil and beyond: How Canal o Cubo inspires media makers around the world
Canal O Cubo is a popular Brazilian platform for independent Creative Commons licensed films and the promotion of Brazilian multimedia production. In 2014, they produced “Eu Te Amo Renato,” the first full length Creative Commons film on the Brazilian internet. This year’s spinoff is an LGBT focused web series called “Todo o Tempo do Mundo,” which won best drama webseries and best directing of a dramatic webseries at the international Rio Webfest this year. They produce collaborative content through their short movie production program called Make a Short!/Faça um Curta! as well serve as a diverse content aggregator of Documentaries, Originals, Video Art, Animation, and more – all with CC licensing as the backbone. By solving the distribution issue for Brazilian filmmakers, they are able to better support a variety of independent artists around Brazil and contribute to an ecosystem of Brazilian independent media.
In addition to their content collection, the small team runs a yearly festival, which just celebrated its fourth anniversary in Rio de Janeiro in May. Director Fabiano Cafure spoke with Creative Commons about this year’s festival and the challenges and success that he faces as an independent media maker in Brazil.
Congratulations on this year’s Festival o Cubo! What was this year like? What kinds of films did you enjoy screening most? What themes have emerged within the festival?
Each year is a surprise for us in terms of what we will receive from the independent scene. This year we had an increase in fiction movies and we were also able to observe how the medium format is coming back to the scene in internet productions because most of the independent filmmakers do not have the budget to use traditional mainstream movie distribution. Last year we had a greater amount of documentaries.
Why did you begin Canal o Cubo? What is the reason for creating a platform and festival such as this one?
Canal O Cubo came to life after years trying to understand the movement of internet and its advantages for independent distribution using existing platforms such as Youtube and public licenses such as Creative Commons. We understood that we needed to go that way in order to have a wider and bigger voice, but not before establishing a network of Brazilian producer to come together – and we did. The festival came as a result of the channel we created.
What have been the challenges behind Canal o Cubo? How have you explained the CC licensing to the artists you work with?
The challenges are basic: we have a lack of money to make it grow and invest. We are only three people to make all it work. Until now we were able to unify lots of producers from all over the country in order to have a good amount of titles to play for free. It takes time for people and other companies to see you and your work, which is serious work. We are getting there and Creative Commons is very important in that process. Sergio Branco has been a great mentor to us and a great help to better explain the definition and benefits from CC. The artists are getting more open to the idea but it takes time to break paradigms.
What has it been like to produce a popular web series under CC? What kinds of stories are you looking to tell?
It has helped us to reach out to our public. I usually say that CC is like a domino: you may not profit from a specific work under CC but it sures comes around as it helps to show your work. It has been proven to me by experience. I usually tell stories about people around me and my perspective of life, so in the end it is about life, specially about those who have no voice.
What’s next for you, both in terms of content and how you want Canal o Cubo to grow?
I enjoy being a person who facilitates understanding on how to produce with low or no budget at all. I love teaching the process of filmmaking. As far as Canal O Cubo, we are working on it becoming one the best Brazilian independent movie platforms as well as a reference in producing and distributing.
Announcing Paola Villarreal as Director of Product Engineering
Photo by Paola Villareal, CC BY
I’m thrilled to announce that Paola Villarreal will be joining the Creative Commons team as Director of Product Engineering. She will lead the development of CC’s tools to create a more vibrant, usable commons, beginning with CC Search.
This is an important hire for Creative Commons, and it was important we find someone with the talent, curiosity, and values needed to lead our technical work in a global movement.
Villarreal is a fellow at the Berkman Klein Center of Harvard University and a former Mozilla Open Web fellow. A self-taught systems programmer and accomplished open advocate, Paola’s research as a Berkman Fellow focuses on the relationship between data and justice, aiming to strengthen access and reduce inequality by developing data tools that inform the work of advocates, activists, community organizers, lawyers, and journalists and their communities. In her 2015-16 Mozilla Open Web Fellowship, she worked at ACLU of Massachusetts on social justice projects that heavily rely on open technology and data.
Villarreal previously worked at Xamarin Inc as a iOS Developer and was the Director of Technologic Innovation at Mexico City’s Innovation Lab (Laboratorio para la Ciudad), where she ran the Code for Mexico City Fellowship and designed and implemented the Data Lab, an Open Data portal with an API. While working as the systems administrator for Mexico’s President’s Office, she was part of the team that first proposed the usage of CC’s licenses as best practice for governmental websites. In addition to her professional work, Paola has been involved with the Creative Commons Mexico Community since 2005 and blogs about her work at Paw.mx.
With over 17 years experience, Villarreal brings a wealth of knowledge to CC as a long-time advocate for public access to information, an open source veteran and community builder, and a talented programmer and data scientist with a history of work for social justice causes ranging from community over-policing to solving local transportation issues. Read a profile of Paola’s work in the Harvard Gazette, and learn more about her work in her presentation on “Public Interest Data Science” at the Harvard Law School.
Paola is originally from Mexico City and is currently based in Boston, MA. She will join us in June, and we want to give her a warm welcome to the CC Community. Welcome, Paola!
The Legacy of Ancient Palmyra: a new CC cultural resource from the Getty
We’re excited to share this post from Mikka Gee Conway and Uma Nair of the Getty, which describes the history and curation of the remarkable new online exhibit, The Legacy of Ancient Palmyra. The Getty’s exhibit, the first of its kind, is part of ongoing global efforts to call attention to the continued destruction of one of the world’s most important heritage sites due to the ongoing Syrian conflict.
On February 8, 2017, the Getty Research Institute (GRI) in Los Angeles unveiled its first online-only exhibition, The Legacy of Ancient Palmyra. Featuring over one hundred images primarily drawn from the Special Collections of the GRI, the exhibition explores Palmyra’s early history, its influence on Western art and culture, and the tragic loss of what is left of its ancient ruins amid the devastating ongoing war in Syria. Most of the images, and all of the texts, included in the online presentation are licensed under the Creative Commons Attribution 4.0 International Public License (CC BY).
Temple of Baalshamin, Louis Vignes, 1864. Albumen print. 8.8 x 11.4 in. (22.5 x 29 cm). The Getty Research Institute, 2015.R.15
Temple of Bel, Louis Vignes, 1864. Albumen print. 8.8 x 11.4 in. (22.5 x 29 cm). The Getty Research Institute, 2015.R.15
The core of the exhibition comes from two bodies of work in the GRI’s Special Collections by 18th- and 19th-century Frenchmen who visited Palmyra: etchings by artist and architect Louis-François Cassas, made in 1785 as part of a diplomatic mission to the Ottoman Empire; and photographs made in 1864 by sea
captain-turned-photographer Louis Vignes as part of a scientific expedition to the Middle East. These collections include the first photographs of the ancient monuments of Palmyra, illustrating the Temple of Baalshamin, the Temple of Bel, the Monumental Arch, and the Tetrapylon, destroyed in 2015 and 2017 by ISIS.
Curators Frances Terpak and Peter Bonfitto, along with the rest of the exhibition team, wanted not only to give viewers a broader historical perspective on Palmyra, a city with a particularly rich and poignant history, but also to create a free visual resource enabling anyone with an internet connection to have digital access to these rare, unpublished materials and accompanying scholarly discussion.
With a goal of offering the same depth and breadth of material as an on-site gallery exhibition, The Legacy of Ancient Palmyra contains 108 images, including 20 “loan objects” from other institutions, and more than 18,000 words of peer-reviewed scholarly text. The majority of the images can be downloaded and feature a “zoom” tool. Created as an informative experience for the general public and a research tool for scholars, The Legacy of Ancient Palmyra includes a resource page which provides links and further readings on both the history of the site and current events.
In building this exhibition, some of the questions we asked ourselves were: how do we take a visitor’s gallery experience–such as looking closely at an object and then standing back in the middle of the room for a different perspective–and translate this to desktop, tablet, and mobile devices? How do we translate an ancient city plan into an interactive and user-friendly digital platform? To answer these questions, our core working group, each bringing different areas of expertise, brainstormed ideas, did rapid sketching exercises, and tested with our three core audiences: (1) an international scholarly audience; (2) “enthusiasts,” whom we defined as the culturally curious but not subject-matter experts; and (3) teachers and students seeking credible sources of information on the region and on ancient history, political science, cultural heritage, and the arts generally
On the design side, our visual designers worked very closely with the curators to gain a very deep understanding of the intellectual component of the material and what the curators wanted to convey. They also used the original material as inspiration to visually present a connection between the 18th and 19th century materials and bring them into our 21st-century digital environment.
Curators and the visual designers leaf through pages of The ruins of Palmyra, otherwise Tedmor, in the desart (London, 1753) by Robert Wood at the Getty Research Institute’s Special Collections and Reading Room.
Through a Visual Design Workshop, our team and stakeholders developed a common language and a set of visual cues for what we wanted the user experience to be like.
Snapshot of keywords from the Palmyra Visual Experience Workshop revealed that the team wanted the online experience to be elegant and immersive and not feel commercial or old- timey.
On the rights side, we knew from the outset that we wanted to publish The Legacy of Ancient Palmyra as openly as possible. The J. Paul Getty Trust, of which the GRI is part, was established for “the diffusion of artistic and general knowledge.” The Getty has long been committed to creating and disseminating knowledge in the fields in which it works. More recently we have embraced open access principles, and are committed to providing, wherever possible, free, unrestricted, digital access to the resources we own and produce. For example, our Open Content Initiative launched in 2013 and offers free, unrestricted, high-resolution images from the collections of the GRI and the J. Paul Getty Museum—at last count, 114,000 images and growing. We publish textual information on the Getty Museum’s online collections pages and the Getty’s blog under CC BY, as we did with two new online catalogues on the Getty Museum’s collections of Roman mosaics and ancient terracottas. Both the GRI and the Getty Conservation Institute (GCI) have developed open-source software projects to serve their audiences, including Getty Scholar’s Workspace®, the GRI’s collaborative research tool, and the GCI’s Arches™ software platform, a geospatially-based information system for inventorying immovable cultural heritage. Research resources maintained by the GRI are also available under open licenses, including datasets from the Getty Provenance Index® and the Getty Vocabularies, many of which are available as Linked Open Data under Open Data Commons licenses. In addition, the Getty Foundation has just published Museum Catalogues in the Digital Age, the final report on its Online Scholarly Catalogue Initiative, under CC BY.
Museum Catalogues in the Digital Age: A Final Report on the Getty Foundation’s Online Scholarly Catalogue Initiative (OSCI) is licensed, with a few exceptions, under CC-BY.
Given the nature of the vast majority of the source material for Palmyra—public domain artwork owned by the GRI and texts written by GRI staff—we knew it would be possible to apply a CC BY license to most if not all of it. Unfortunately we were not able to secure permissions from the “lenders” to apply CC BY to their objects, with the exception of the National Gallery of Art in Washington, which like the Getty makes its public domain collections images freely available. But with a clearly written image credits section and targeted use of the Creative Commons machine-readable code, we were able to identify for human and machine readers which parts of the exhibition are not part of the open license.
The exhibition has received much positive coverage and feedback from around the world, including from a teacher who planned to use the exhibition in the classroom for a lesson on Palmyra. We’re pleased to have created another cultural and educational resource that is freely available to all who can access it – please come visit the site and let us know what you think. We hope there will be robust re-use and repurposing of this content, and we will continue to look for ways that the Getty can add to the world’s cultural commons.
A snapshot of one of the many responses received on social media about the relevance of the online exhibition in today’s world.
The World Theatre Map: A digital commons for the global theatre community
HowlRound is a non-profit knowledge commons by and for the theatre community based at Emerson College in Boston, Massachusetts. We are a free and open platform that amplifies progressive, disruptive ideas about the art form and facilitates connection between diverse practitioners. One way we aim to connect the global theatre community is through a new free and open tool called the World Theatre Map. We created the World Theatre Map to try and solve a consistent and persistent problem in the theatre field— the isolation between theatre-makers and practice, especially across national borders.
Theatre knowledge is often limited to how “connected” one is within the field, or else it’s information diffuse or behind a paywall. We wanted to make something that could connect theatre-makers to each other absent of hierarchy or resource, and that could share information openly about what theatre is happening where and when, as well as information about the creative teams behind the work. The result is the first version of The World Theatre Map, which launched in January and is currently in a public beta period.
Why does it matter? What if we could find ways to more efficiently share resources in the theatre field? What if theatre-makers could self-organize around areas of interest or identity, no matter their geography? What impact would that have on the art that is made? Could the theatre become more relevant to our cultural and political discourse? Could we build more empathy in our world? Could we build a better world?
What is it?
The World Theatre Map is a user-generated directory and real time map of the global theatre community. It’s a digital commons, free and open to all.
Who is it for?
It’s for all types of theatre-makers, theatre companies, and theatre institutions around the world, and anyone interested in theatre as an art form.
What can I use it for?
Anyone can create a user account to contribute (or edit) information on the World Theatre Map. You can create a profiles for individual theatre-makers and/or organizations. These profiles will immediately become a part of the searchable directory. You can add information about specific theatre events and the show profile will link together these events to display the production history of that piece. You can search the ever-growing directory to discover and connect to organizations, people, shows, and events. You can see what theatre is happening today around the world. You can read and watch HowlRound content related to a person or organization on the World Theatre Map.
For folks who feel compelled to participate more deeply in this global endeavor, we’ve recently issued a call for World Theatre Map Ambassadors to help enhance our outreach efforts and more importantly, to begin shaping the future of this map and its functionality.
What’s Next
We are using this public beta period to solicit feedback from the field about what is working, what should be improved, as well as future features that could be useful. This feedback will shape Version 2 World Theatre Map. This version is in English and Spanish and we hope to expand to more languages in the future.
State of the Commons Highlight: Dr. Amin Azzam
This week, we’re featuring stories from this year’s State of the Commons report, which highlights the impact of our global community by exploring the wide array of creativity and knowledge that is freely available to the world under under CC licenses. Read more about why this report marks our biggest year yet.
Medical and health-related articles on Wikipedia are among the top articles viewed by the general public. The articles edited and improved by the medical students in Dr. Azzam’s course were viewed 1.1 million times during the two months that the students were actively editing the articles. The 42 articles have been collectively viewed over 22 million times over the past year.
Azzam’s work established a course based solely on open educational practice, which resulted in new works being added to the commons and existing works being adapted via Wikipedia.
State of the Commons Highlight: Maya Zankoul
This week, we’ll be featuring stories from this year’s State of the Commons report, which highlights the impact of our global community by exploring the wide array of creativity and knowledge that is freely available to the world under under CC licenses. Read more about why this report marks our biggest year yet.
In November 2016, we interviewed the Lebanese artist Maya Zankoul about her impact as a CC creator. We were thrilled to feature her work in this year’s State of the Commons.
Zankoul’s first book, Amalgam, was published in 2009 under a CC BY-NC license. The book sprung from her popular web comic exploring life, work, and art in Beirut and beyond.
Zankoul’s work touches on the connections between cultures with illustrations shaped by her rich, artistic world. Her newest book, Beirut – New York, was published this autumn.
“I find that my illustrations allow people to see things differently. It allows them to step outside the status quo.” – Maya Zankoul