Over the next few months, we will be talking to users and creators of CC images, text, and data as part of updating the usability of CC tools in 2018. For our purposes, we are defining CC usability as both enhancing the experience of sharing and collaborating with CC’s current toolset, and conceiving of new…
We’ve been thinking about the role of Creative Commons in 2017, an era where much of digital sharing culture exists within walled garden platforms, with liking and commenting on insta-photos and sharing playlists that can only be streamed. In other words, the web has changed since CC initially launched in 2001, and we are grappling…
It was my first time at the global Creative Commons summit, and though I knew a bit about Creative Commons, this was my first adventure into meeting and learning from the community.
As a Copyright and Digital Scholarship librarian, I spend a lot of time talking to people about the rights they have to the things they create, and as an active member of the open community, I often find myself encouraging others to apply Creative Commons licenses to their work.
With each question igniting long conversations, and the discussions ultimately illustrating shared objectives and processes behind the three books, we all walked away happy to have the lively dialogues recorded, if not on our computers, at least in our memories.
Together with re:3d, an Austin-based 3D printing company, and the #NEWPALMYRA project, a community platform dedicated to the virtual remodeling and creative use of architecture from the ancient Syrian city of Palmyra, Creative Commons has produced a 200 pound, 7.5 feet tall 3D rendering of one of the Palmyra Tetrapylons.